Date of Award
Master of Industrial Design
This book explores emergent gameplay as a methodology for teaching collaborative problem solving and critical thinking. These are both key 21st Century Skills and are important in educating and building future professionals and leaders. I explored the precedent analysis of game design in this category before conducting my own design research activities and experiments. Ultimately, my work culminated in the design and development of a game called Voran Test Lab. The game is designed to engage early middle school students and ask them to critically evaluate problems and collaboratively solve them.
Gifford, Taber, "Voran Test Lab : An exploration of teaching collaborative problem solving and critical thinking through emergent gameplay" (2020). Masters Theses. 566.
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