Date of Award
Master in Interior Architecture [Adaptive Reuse]
People of all ages feel from time to time a lack of freedom because of spiritual, physical and material constraints. The young are anxious about the future, while the old are bound by the body and both feel the pressure of the social and economic context. The desire to escape the social order makes public space
a window to catharsis. People’s behavior in public spaces like streets, surrounded by strangers, tends to be more uninhibited.
Playing games embodies several benefits such as the increasing of one’s imaginative ability, mind-hand coordination, enhancing of creativity, passing time and ‘play’ characteristics of seeing and being seen, improvisation, exploration, interaction and experimenting with persona. The strategy of my interventions
is to translate these abstract words of play into space and to bring game-like attributes of public space into the interior as a way to liberate people from their inhibitions. One such gaming attribute is the “Role Conversion.” One site for an effective play space is 444 Westminster Street, a large brick brutalize building
in downtown in Providence, RI. In this space, if you assume that the two rooms are like two people who are playing hide and seek, one person rotates continuously along with pivot until it arrives another space location. The new space created by its recorded trajectory breaks the original grid.
To use the path, the intersection to create a chance for the strangers of two generations to meet, to observe and interact. Food as a bridge and communication medium that transcends the generation gap is inserted in various food programs that attract college students and care for the elderly. Through a newly inserted path, the students and elderly will explore the different
circulations and will reach their desired destinations to escape from the rigid order. By providing the freedom of a game, make a new personal connection, also as a window to eliminate intergenerational isolation.
Qu, Yingjing, "Playfulness : exploring experience through a trajectory" (2019). Masters Theses. 384.
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