Date of Award

Spring 5-30-2019

Document Type

Thesis

Degree Name

Master of Landscape Architecture (MLA)

Department

Landscape Architecture

First Advisor

Robyn Reed

Second Advisor

Claire Fellman

Abstract

Phenomenon1: A fact or situation happens in the present or current period, like this moment’s wind or this spring’s raining. People usually have a sensory experience of the phenomenon.

Landscape Process: a. The phenomenon is extending and changing through time. b. Nature tries to take back its space/land verses human construction and expansion through natural powers like tsunami, forestification. c. The landscape designer is using ecological methods to recover or improve the environment.

Problems: Landscape process, whether through natural behavior or human behavior, usually takes decades or even centuries to see its impacts. For instance, the ice age2 iteration is about 100,000 year, and right now, we are at the end of a 10,000 year small ice age period. It would be extremely hard for the public to envision such long process and its impacts on personal life and city. As a designer or decision maker, it is important to understand and emphasize the issue of landscape process. Traditional media has a hard time doing this. However, virtual reality as a new media has unique qualities that could potentially represent and communicate landscape process through time effectively.

Question:

“How to interpret LANDSCAPE PROCESS through TIME by first-person IMMERSIVE NARRATIVE?”

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